Pong
====

Compiling
---------
* Pong was created using the Simple DirectMedia Layer library.
  More information about the SDL can be found at this location:
  http://www.libsdl.org/index.php
  
* You'll need to edit the Makefile to reflect the appropriate
  paths for the SDL libraries for the Unix-based platforms as
  well as for cygwin under Win32. After that, just type 'make'.

* See http://pgdc.purdue.org/sdltutorial/sdl_setup.html on how 
  to compile SDL programs under Microsoft Visual Studio .NET
  (instead of cygwin)

Versions
--------
* 0.1
	- 640x480 screen resolution
	- Ball bounces around the screen at "real" angles
	- Left-clicking shifts the angle of the moving ball by
	  five degrees counter-clockwise
	- Both CTRL-C and 'q' both quit out of the program
	- Pressing 'p' pauses (or unpauses) the ball movement

Credits
-------
* Authors
	Justin R. Hall (HenZo)
	David E. Manifold (Tril)

* Graphics
	Ian J. Gienger (ShockWire)

Contact
-------
Home: http://pong.bespin.org/
E-mail: pong@bespin.org
