Pong ==== Compiling --------- * Pong was created using the Simple DirectMedia Layer library. More information about the SDL can be found at this location: http://www.libsdl.org/index.php * You'll need to edit the Makefile to reflect the appropriate paths for the SDL libraries for the Unix-based platforms as well as for cygwin under Win32. After that, just type 'make'. * See http://pgdc.purdue.org/sdltutorial/sdl_setup.html on how to compile SDL programs under Microsoft Visual Studio .NET (instead of cygwin) Versions -------- * 0.1 - 640x480 screen resolution - Ball bounces around the screen at "real" angles - Left-clicking shifts the angle of the moving ball by five degrees counter-clockwise - Both CTRL-C and 'q' both quit out of the program - Pressing 'p' pauses (or unpauses) the ball movement Credits ------- * Authors Justin R. Hall (HenZo) David E. Manifold (Tril) * Graphics Ian J. Gienger (ShockWire) Contact ------- Home: http://pong.bespin.org/ E-mail: pong@bespin.org